Commit Graph

18 Commits

Author SHA1 Message Date
Jeffrey Regan
861c86a70a Simplify plugin tests. 2019-12-02 17:12:59 -08:00
Jeffrey Regan
382c330f5b Consolidate test harness to one package. 2019-12-02 12:29:10 -08:00
jregan
038c070626 Simplify and document plugin test harness. 2019-11-29 07:30:42 -08:00
Jeffrey Regan
46524d3b6a Introduce API module. 2019-10-21 13:30:31 -07:00
jregan
951d15bf17 Make api/plugins 2019-10-20 15:12:13 -07:00
Jeffrey Regan
e5c8b5ec8f Start api directory, which will become a module. 2019-10-17 14:01:20 -07:00
Jeffrey Regan
41a008e9a3 Start pluglib, a set of public, plugin specific functions. 2019-10-14 19:43:55 -07:00
jregan
72d9b4cbca Remove minecraft version check from chart plugin tests. 2019-10-12 12:52:36 -07:00
jregan
b306f8511c Fix some nits 2019-10-12 07:42:04 -07:00
jregan
78d14d0d75 Introduce dummy program to help with API releases. 2019-10-08 15:15:24 -07:00
Jeffrey Regan
baa0296a12 Reduce size of pgmconfig package 2019-10-03 18:22:05 -07:00
jregan
fa834f9541 Fix non-travis tests. 2019-08-19 16:29:00 -07:00
Richard Marshall
095333ffb1 Update references to NewEnvForTest 2019-07-10 20:43:50 -07:00
jregan
a7df00c07a Starting v3 release for plugin developers.
[doc]: https://github.com/golang/go/wiki/Modules#releasing-modules-v2-or-higher

Per this Go modules [doc] a repo or branch that's
already tagged v2 or higher should increment the major
version (e.g. go to v3) when releasing their first Go
module-based packages.

At the moment, the kustomize repo has these top level
packages in the sigs.k8s.io/kustomize module:

 - `cmd` - holds main program for kustomize

	 Conceivably someone can depend on this
	 package for integration tests.

 - `internal` - intentionally unreleased subpackages

 - `k8sdeps` - an adapter wrapping k8s dependencies

	 This exists only for use in pre-Go-modules kustomize-into-kubectl
	 integration and won't live much longer (as everything involved is
	 switching to Go modules).

 - `pkg` - kustomize packages for export

	 This should shrink in later versions, since
	 the surface area is too large, containing
	 sub-packages that should be in 'internal'.

 - `plugin` - holds main programs for plugins

This PR changes the top level go.mod file from

```
module sigs.k8s.io/kustomize
```

to

```
module sigs.k8s.io/kustomize/v3
```

and adjusts all import statements to
reflect the change.
2019-06-23 15:05:59 -07:00
Jeffrey Regan
0b555e1b2c Modify tests to present expected data in unsorted order.
Modify all `build` tests to use the raw,
non-sorted output of build.  This makes every test
provide coverage for how kustomize re-orders (or
doesn't reorder) resources during processing.

Going forward, the ordering of resources in
_expected_ output should match the depth-first
ordering specified in the `resources:` field used
in the test's kustomization file.

The only exception to this rule would be tests
that actually confirmed some other output
ordering, e.g. the test of the
`LegacyOrderTransformer` plugin.

Fixes #756
Related #821
2019-06-17 16:02:23 -07:00
Jeffrey Regan
3a01a63a01 Simplify code base.
- In ResMap, drop concept of internal Id to Resource
   map.  The ResMap is now (just) a list, allowing only
   very particular edits.

 - Resources should now be maintained in the order
   loaded.  A later PR can adjust tests to remove the
   internal legacy sorting, and confirm order-out is
   predictable from order-in.  The PR would suppress
   the sort in tests, and reorder the output to make
   all tests pass again, and confirm that the new order
   matched depth-first input traversal.  The FromMap
   fixture function was removed from all test inputs to
   establish a predictable input order.

 - Resources now have two 'Ids', OriginalId and
   CurrentId.  The former is fixed as
   GVK-name-namespace at load time, the latter changes
   during transformations.  The latter can be used to
   narrow name references when the former maps to
   multiple resources.  We allow bases to be loaded
   more than once in a build (a diamond pattern), so
   the OriginalId is not unique across the resources
   set.  The CurrentId is (and must be) unique, but is
   constantly mutating.  Failing to make this
   distinction clear, and attempting to maintain a
   mapping from a single mutating Id to a resource was
   making the code too complex.

 - Drop prefix/suffix from ResId - the ResId is now
   immutable.  A later PR can remove the distinction
   with ItemId.

 - This PR increases coverage of ResMap is since this
   is a large refactor.  Higher level tests didn't need
   much change outside reordering of results at the
   resource level.
2019-06-17 10:50:45 -07:00
Jeffrey Regan
ca478016c9 Update minecraft version in example. 2019-05-28 18:32:23 -07:00
jregan
5653ae69e4 One plugin per dir. 2019-05-19 17:32:02 -07:00