// Copyright 2019 The Kubernetes Authors. // SPDX-License-Identifier: Apache-2.0 // Code generated for package kustomizationapi by go-bindata DO NOT EDIT. (@generated) // sources: // kustomizationapi/swagger.json package kustomizationapi import ( "bytes" "compress/gzip" "fmt" "io" "io/ioutil" "os" "path/filepath" "strings" "time" ) func bindataRead(data []byte, name string) ([]byte, error) { gz, err := gzip.NewReader(bytes.NewBuffer(data)) if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } var buf bytes.Buffer _, err = io.Copy(&buf, gz) clErr := gz.Close() if err != nil { return nil, fmt.Errorf("Read %q: %v", name, err) } if clErr != nil { return nil, err } return buf.Bytes(), nil } type asset struct { bytes []byte info os.FileInfo } type bindataFileInfo struct { name string size int64 mode os.FileMode modTime time.Time } // Name return file name func (fi bindataFileInfo) Name() string { return fi.name } // Size return file size func (fi bindataFileInfo) Size() int64 { return fi.size } // Mode return file mode func (fi bindataFileInfo) Mode() os.FileMode { return fi.mode } // Mode return file modify time func (fi bindataFileInfo) ModTime() time.Time { return fi.modTime } // IsDir return file whether a directory func (fi bindataFileInfo) IsDir() bool { return fi.mode&os.ModeDir != 0 } // Sys return file is sys mode func (fi bindataFileInfo) Sys() interface{} { return nil } var _kustomizationapiSwaggerJson = []byte("\x1f\x8b\x08\x00\x00\x00\x00\x00\x00\xff\xdc\x54\xb1\x6e\xdb\x30\x10\xdd\xfd\x15\x04\xdb\xd1\x52\xe0\xad\xf0\x56\x74\xe8\x10\x04\x08\x90\x6e\x45\x86\xb3\x7c\x52\xae\x92\x49\xf6\x78\x12\xea\x16\xfe\xf7\x42\xac\xa5\x88\xb6\xd4\xb4\x46\x1c\x24\x1e\x0c\x18\xd4\xdd\x7b\xbc\x7b\x8f\xef\xd7\x4c\x29\xbd\xc6\x9c\x0c\x09\x59\xe3\xf5\x52\xb5\x47\x4a\x69\xb2\x69\xf9\xc1\xa7\xe0\x28\x05\xe7\x7c\xda\x2c\xd2\x4f\xd6\xe4\x54\xdc\x80\xfb\xc8\xc5\x63\xa5\x52\xda\xb1\x75\xc8\x42\x38\x3c\x55\x4a\x7f\x46\x83\x0c\x62\xf9\xa0\x21\x7c\x7c\xcf\x98\xeb\xa5\xd2\xef\xae\x06\xfc\x57\x23\xb4\x31\x4a\x0f\xb1\xdb\xff\xdb\xcd\xbb\x6b\xc0\x7a\x1d\x50\xa0\xba\x1d\x5e\x28\x87\xca\x63\x5f\x24\x5b\x87\x2d\xad\x5d\x7d\xc3\x4c\x74\x7f\xfe\x23\x29\xeb\x15\xb2\x41\x41\x9f\x14\x6c\x6b\x97\x34\xc8\x9e\xac\x49\x4a\x32\x6b\xbd\x54\x5f\x7b\xea\x68\x8e\x50\xdb\x22\x96\xb5\x17\xbb\xa1\x9f\x98\x66\x61\x51\x61\x10\xb2\x3d\x45\xa8\xde\x63\xe9\x78\x97\x51\xc9\x9e\xb6\xad\x6a\x16\x2b\x14\x58\x1c\x0f\x7d\x3f\x1b\x8c\x3e\xa6\xd5\x1d\x66\x8c\xf2\x3a\x84\x7a\x9c\xae\xdb\x7e\x84\xdf\x29\xe2\x85\xc9\x14\x97\x22\xf0\x40\x80\xe7\x57\x77\x4a\xaf\x49\x81\x0d\x6c\xd0\x3b\xc8\xfe\x7d\xf9\xf3\xb8\xf9\x94\xbe\x15\x3e\x40\x43\x96\x4f\xe9\xbd\x6e\x6e\x81\xf8\xce\xd6\x9c\xe1\xe9\x8e\x8c\x51\x2e\xc4\x59\xb1\xf8\xcf\x6f\xae\xeb\xfd\x65\x40\xfe\x40\xf5\xe6\x62\xfc\x5e\x13\x63\x3c\x90\xfe\xb2\x75\x78\x83\x02\x1d\xd3\xfd\xfc\x29\x33\x66\x5d\xf6\xf5\x93\x1c\x0a\x4c\x82\x9b\x43\xd5\xff\x47\xf7\x38\x5d\x07\x20\xbb\xf9\x98\x11\x81\x19\xb6\xf1\x26\x23\x4d\x1d\x48\xf6\x90\x6c\x90\x0b\x4c\x4a\xdc\xb6\x2d\xe1\x4d\x3c\xd5\xe1\x85\x41\xb0\x08\x0d\xa1\x7b\xdc\xeb\x3e\x44\xc5\xd9\x96\x31\x48\xa2\x57\xb9\x89\x37\xfd\x18\xe3\xc7\x72\x86\xc7\x38\x91\x83\x93\x8f\xab\x22\x41\x86\xea\x28\x33\x27\x5c\x34\x95\xc5\x7f\x37\xc8\xa8\x8d\x73\xaa\x8e\xa3\xfa\xfc\xb4\x68\x9a\x97\x62\x7d\xdb\x4e\x8d\x9c\x74\xaa\x53\x67\xed\x6f\xf7\x3b\x00\x00\xff\xff\xfe\x97\xce\xec\x37\x0c\x00\x00") func kustomizationapiSwaggerJsonBytes() ([]byte, error) { return bindataRead( _kustomizationapiSwaggerJson, "kustomizationapi/swagger.json", ) } func kustomizationapiSwaggerJson() (*asset, error) { bytes, err := kustomizationapiSwaggerJsonBytes() if err != nil { return nil, err } info := bindataFileInfo{name: "kustomizationapi/swagger.json", size: 3127, mode: os.FileMode(420), modTime: time.Unix(1602011464, 0)} a := &asset{bytes: bytes, info: info} return a, nil } // Asset loads and returns the asset for the given name. // It returns an error if the asset could not be found or // could not be loaded. func Asset(name string) ([]byte, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("Asset %s can't read by error: %v", name, err) } return a.bytes, nil } return nil, fmt.Errorf("Asset %s not found", name) } // MustAsset is like Asset but panics when Asset would return an error. // It simplifies safe initialization of global variables. func MustAsset(name string) []byte { a, err := Asset(name) if err != nil { panic("asset: Asset(" + name + "): " + err.Error()) } return a } // AssetInfo loads and returns the asset info for the given name. // It returns an error if the asset could not be found or // could not be loaded. func AssetInfo(name string) (os.FileInfo, error) { cannonicalName := strings.Replace(name, "\\", "/", -1) if f, ok := _bindata[cannonicalName]; ok { a, err := f() if err != nil { return nil, fmt.Errorf("AssetInfo %s can't read by error: %v", name, err) } return a.info, nil } return nil, fmt.Errorf("AssetInfo %s not found", name) } // AssetNames returns the names of the assets. func AssetNames() []string { names := make([]string, 0, len(_bindata)) for name := range _bindata { names = append(names, name) } return names } // _bindata is a table, holding each asset generator, mapped to its name. var _bindata = map[string]func() (*asset, error){ "kustomizationapi/swagger.json": kustomizationapiSwaggerJson, } // AssetDir returns the file names below a certain // directory embedded in the file by go-bindata. // For example if you run go-bindata on data/... and data contains the // following hierarchy: // data/ // foo.txt // img/ // a.png // b.png // then AssetDir("data") would return []string{"foo.txt", "img"} // AssetDir("data/img") would return []string{"a.png", "b.png"} // AssetDir("foo.txt") and AssetDir("notexist") would return an error // AssetDir("") will return []string{"data"}. func AssetDir(name string) ([]string, error) { node := _bintree if len(name) != 0 { cannonicalName := strings.Replace(name, "\\", "/", -1) pathList := strings.Split(cannonicalName, "/") for _, p := range pathList { node = node.Children[p] if node == nil { return nil, fmt.Errorf("Asset %s not found", name) } } } if node.Func != nil { return nil, fmt.Errorf("Asset %s not found", name) } rv := make([]string, 0, len(node.Children)) for childName := range node.Children { rv = append(rv, childName) } return rv, nil } type bintree struct { Func func() (*asset, error) Children map[string]*bintree } var _bintree = &bintree{nil, map[string]*bintree{ "kustomizationapi": &bintree{nil, map[string]*bintree{ "swagger.json": &bintree{kustomizationapiSwaggerJson, map[string]*bintree{}}, }}, }} // RestoreAsset restores an asset under the given directory func RestoreAsset(dir, name string) error { data, err := Asset(name) if err != nil { return err } info, err := AssetInfo(name) if err != nil { return err } err = os.MkdirAll(_filePath(dir, filepath.Dir(name)), os.FileMode(0755)) if err != nil { return err } err = ioutil.WriteFile(_filePath(dir, name), data, info.Mode()) if err != nil { return err } err = os.Chtimes(_filePath(dir, name), info.ModTime(), info.ModTime()) if err != nil { return err } return nil } // RestoreAssets restores an asset under the given directory recursively func RestoreAssets(dir, name string) error { children, err := AssetDir(name) // File if err != nil { return RestoreAsset(dir, name) } // Dir for _, child := range children { err = RestoreAssets(dir, filepath.Join(name, child)) if err != nil { return err } } return nil } func _filePath(dir, name string) string { cannonicalName := strings.Replace(name, "\\", "/", -1) return filepath.Join(append([]string{dir}, strings.Split(cannonicalName, "/")...)...) }